Building scenes involving water introduces a unique set of hurdles to overcome for the 3D artist. Water can affect the lighting , mood and the look of materials in your scene and it’s vital to understand how you can adjust the characters, props, materials and colors to ensure the resulting render will work and that the realism will shine!
Ensuring that the “physics” or effects of water are represented in a scene such as bubbles, foam, splashes, ripples, whirlpools, waves and wakes can also take some doing, but with the right resources (we’ll look at a selection of some of the best) and postwork tips, all of these challenges can be conquered.
For this three part DAZ Studio course, Tiffanie Gray helps you master THREE types of scene; underwater, overwater and atmospheres that include water elements.
The full course ticket includes these on-line exercises to reinforce your learning, as part of the Digital Art Live learning framework.