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BIOMORPHIC : Build Brushes for Stunning Sci-Fi Biomorphic Art
November 28, 2021 @ 8:00 pm – 9:30 pm GMT
Webinar Content
Building Brushes for Biomorphic Art
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- Setting up a brush building test environment in Zbrush
- Sculpting custom alphas
- Building custom IMM brushes
- Using a custom IMM brush to generate custom alphas
- Customizing stroke settings to control brush behaviour
Now that you have some custom brushes it’s time to combine them
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- It’s the creative and appropriate use of custom brushes that makes Zbrush details work, not just a matter of using a single brush and using like a “solve everything stamp”.
Applying Biomorphic textures to sets
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- ZBrush artist Fain will be showing her own sci-fi set and the “before and after” effect of applying some biomorphic textures
Exploration of the AntFarm’s Alien Corridor KitÂ
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- We’ll look at the alien qualities of this DAZ Studio sci-fi corridor asset and at community sci-fi corridor artwork.
Free Ticket
- Entry to the first 45 minutes of the first session
Premium Ticket
- Searchable recordings of both sessions
- Fain’s sci-fi corridor set
- John Haverkamp’s biomorphic brush set
Platinum Ticket
- All the benefits of the Premium ticket
- 16 hour GIANT searchable library of John Haverkamp’s Tutorials on using ZBrush, creating characters for DAZ and 3D printing
- How to Sculpt a Face
- How to Sculpt a Spaceship
- Prototyping: Unlimited Character Development for DAZ Studio (using Artbreeder and DAZ Studio)
- 3D Printing : Best Practices and Approaches
Webinar Details
Session 1 Date : Sunday 17th of October (includes introductory and main sessions)
Time : 20:00 BST (London) / 15:00 EDT (New York) / 12:00 PDT (Los Angeles)
Duration : 1.5 hours
Content
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- Exploration of the AntFarm’s Alien Corridor Kit
- Introduction to Building Brushes for Biomorphic Art
Session 2 Date : Sunday 24th of October
Time : 20:00 BST (London) / 15:00 EDT (New York) / 12:00 PDT (Los Angeles)
Duration : 1.5 hours
Content
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- Main teaching content for Building Brushes for Biomorphic Art
- ZBrush artist Fain will be showing her own sci-fi set and the “before and after” effect of applying some biomorphic textures
John Haverkamp : Proven Experience with ZBrush
John Haverkamp was born in Ohio and then moved to the pristine Blue Ridge Mountains of Virginia at a young age. There he spent a semi-isolated childhood re-enacting the Lord of the Rings and being corrupted by Dungeons and Dragons. Always with the fondness for the fantastical and medieval, Art school drove him deeper into Luddite territory by granting him the skills of a traditional metal-smith. This meant post-college jobs making copper fountains, welding and steel fabricating, casting and finishing bronze sculptures, and working for an architectural blacksmith throughout his twenties. Digitally, John got sucked into cyberspace and the arcane mysteries of 3D studio max. The perfect software match for John was Zbrush discovered over 12 years ago. Now he teaches digital arts and ZBrush, constantly endeavouring to improve his craft as a digital-sculptor and visualizer through personal work, illustration and indie game projects.2 people are attending BIOMORPHIC : Build Brushes for Stunning Sci-Fi Biomorphic Art
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2 people are attending BIOMORPHIC : Build Brushes for Stunning Sci-Fi Biomorphic Art
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