Poser 11 has the ability to create excellent line-art from 3D content, utilising its Comic Book Preview mode. This effect can be switched into plain black-and-white, providing ink outlines for a character, scene or prop.
In this live webinar class, Poser artist Mike Mitchell helps you explore line art further by showing you how to create a whole range of line art styles. By trying out different styles, you can pick out a consistent “signature” line art that works for you. It will help your illustrations stand out! Mike will help you utilise Poser line art to the max by showing techniques that he has built up over a number of years.
Who is this course for?
- Comic book artists
- Visual narrative artists
- Poser enthusiasts
Software Used in this Course
- Poser Pro 11
- Clip Studio Paint
- Photoshop (or Gimp)
Early Bird Discount
Use code lineart15 at checkout for a $15 discount on the standard ticket
You will Learn
- Hand-drawn finish: Create a finished illustration that looks like traditional inked artwork.
- Repeatable: Achieve the same look in multiple images (perfect for comics and sequential storytelling).
- Foundational: Once you master the basics, you can build on it to create a customized look (b&w, two-tone, sketch-style, full-color).
- Use normal shaders/materials: No special ‘toon shaders/materials’ needed; you can use the default materials and still get strong results (NOTE: some of the finishes do need materials adjustments).
- Varied line widths and colors: Unlike the standard “Toon Render” where all the outlines are the same thickness, with Poser each material can have different widths (thin lines on eyes and teeth, thick on metal armor), and different colors (skin tone on flesh, orange on fire).
- Low Computing Overhead: B&W renders fast on older PCs and slow graphics cards.
- Thrives on ‘Legacy Content:’ This is about geometry, not textures, so you can dust off your old figures and props and still get great results.
- 1.5 hour+ live webinar class
- Examples of the types of art that this workflow can create
- Software requirements (Poser Pro 11 & CSP)
- Basic process demonstrated
- Artistic deviations – possibilities for the various finishes (color, sketchy look, etc.)
- The process in detail (core of the event)
- Poser Settings : Lighting, Materials & Comic Book Preview
- Q&A 1: Poser Techniques
- Clip Studio Paint: Layer mode (monochrome vs. grayscale vs. color), layer blending modes, using the pens for touch-up
- Q&A 2: CSP Techniques
- Show in detail how to achieve different looks
- FINAL Q&A
Optional Coaching Session
- Up to 30 minutes critique and coaching webinar on your LineArt project (see premium ticket)
- Custom texture pack
About the Presenter : Mike Mitchell
Mike is a long standing Poser artist from Houston, Texas and has a powerful interest and involvement in comic book art.
Life: Married for 20 years and living in Houston, Texas
Education: Mike has a bachelor’s degree in print journalism and a master’s degree in technical writing.
Work: Mike has been a creative professional most of his adult life: Journalist, newspaper editor, typesetter, graphic designer, copywriter, business communications, web developer, technical illustrator and (currently) a technical writer for the oil & gas industry. He has also taught Photoshop, Graphic Design and Freshman English for Lone Star College in Houston, Texas.
Fun Stuff!: Self publishing comics and fanzines began in his teen years, ultimately publishing or contributing to more than 75 ‘zines. While winning a few awards along the way, he had the pleasure of working with young artists, including a few who went on to work professionally in comics (like Steve Addlesse, Greg Holfeld, Guy Burwell, Gary Barker and Andrew Pepoy). Oh, and he writes a bunch of fiction, too.
Artsy: Using Poser and Daz Studio, Mike dabbles as a semi-pro artist (long hours, low pay) with work appearing in role-playing and miniatures game books for Epic Age Media (sci-fi and superheroes!), Black Flag Games (pirates!), and his own Hawgleg Publishing (cowboys!). Trivia: His work has appeared in 3D World magazine. He also has won an Origins Award for “Historical Miniatures Game of the Year” for Gutshot, a Wild West skirmish game.