Last year we presented a successful eight part in-depth series on creating content for DAZ Studio. The series was presented by the talented DAZ Studio published artist Esha.
We covered the workflow from start to finish of creating holiday styled clothing for a character as well as standalone luggage props.
This follow-on session has a particular focus on typical issues found in rigging clothing, since this is often the part of the workflow that can cause headaches. If you have a question in particular on rigging, then contact us and we’ll see if we can include that in the webinar.
At the moment we’ve been asked to have focus on these topics:-
- Dealing with weight maps
- How to rig a long sleeved top
- Rigging clothing in the areas of the groin and underarm
Webinar Date, Time and Duration
Saturday January 28th – 20:00 GMT (London)/12:00 PST (Los Angeles)/15:00 EST (New York)
(event was originally on the January 21st, but postponed now to January 28th)
The session is to last between 1.5- 2 hours.
Unlock your Workflow!
We can look at questions to do with…
- Difference between morphs and rigged movement
- How to rig an item from scratch
- Rigging types
- Introduction to weight painting
- Setting up dependencies (ERC)
- Keyed ERC for precise control
Rigging and Morphing Clothing
- Transfer Utility
- Using templates
- Weight painting for organic items
- Adding additional bones
- Making decorations keep their shape
- Handling the existing JCMs
- Setting up your own JCMs
- Critical areas (armpits/crotch) in JCMs
- Rigging shoes
- Creating body morphs
- Protecting decorations from accidental deformation using rigidity maps
- Adding style morphs
- Smoothing, subdivision, both or none?
- Adding a morph to the figure for a better fit
- Saving special presets
Presenter : Esha
Esha lives in Austria and has been creating 3D products for nearly 12 years.
She has created content for Smith Micro and Daz and is an active vendor at daz3d.com.
When Daz released the Developer Tools for Daz Studio in 2008 she integrated them into her workflow and has been working with Daz Studio, alongside Poser, ever since. In recent years she has been focusing on DS for product development.
Esha’s favourite tools include Daz Studio, Poser, ZBrush, Wings3D, Xfrog, Marvelous Designer, UVLayout and Photoshop. In all of these she is a self-taught artist, basing her skills on years of experience and numerous online tutorials.
She fully understands the difficulties of moving from Poser to Daz Studio, having made that journey herself, and enjoys passing on her Studio know-how to new users.
Esha also has several years of experience in teaching adults. She firmly believes that the best way to learn is to actively do something yourself, so she favours a hands-on approach in teaching.
Knowing only too well how tiresome it is to gather scraps of information all over the web she wants to provide comprehensive webinars that really offer solid information. Moving from the basics to advanced procedures she takes care to make sure that her audience will be able to follow her courses smoothly.
In her spare time Esha loves listening to classical music, baking muffins and collecting cat photos.