• Skip to primary navigation
  • Skip to main content

Digital Art Live

Community powered learning for Digital Artists

  • Home
  • Coaching Groups
    • Login
  • Presenters
    • Paul Bussey
    • Esha
    • Vladimir Chopine
    • Tiffanie Gray
    • John Haverkamp
    • Sam R Kennedy
    • Mads of AlanSmithee Art
    • Drew Spence
    • Peter von Stackelberg
    • Philip Staiger
  • Store
    • Login
    • Cart
    • Checkout
    • Orders
    • Downloads
    • Address
    • Payment methods
    • Account details
    • Lost password
  • About
  • Contact
Loading Events

« All Events

  • This event has passed.

DAZ Studio Geometry Editor Workshop

July 10, 2022 @ 8:00 pm - 11:30 pm BST

Free – $45.00
  • « Scene Creation in Blender for Beginners : Introductory Session
  • 50 Shades of Iray : An Evening with Martin Frost »

The geometry editor in DAZ Studio provides a powerful tool to enable you to fix and edit your existing content and even create new models. It also acts as an in-built “kit bashing” engine, maximizing the use of your content library and allowing you to split models into more components.

In this workshop webinar, Dawn Spears provides a range of valuable examples showing the editor in action.

In addition, Dawn would love to know of your current challenges and projects involving the geometry editor, where we may have time to assist you during the session.

Webinar Date, Time and Duration

Date : Sunday 10th of July

Time : 20:00 BST (London) / 15:00 EDT (New York) / 12:00 PDT (Los Angeles)

Duration : 1.5+ hours


Popup6
Popup7
Popup8
Popup4
Popup5
Popup2
Popup9
previous arrow
next arrow

Webinar Content

Overview of the geometry editing tool

Depending on the needs of the attendees, this part could be shortened or skipped.

  • Aims: Understand the uses and limitations of the tool and when to use it over other methods such as hiding a body part/surface
  • Where to find it.
  • How to dock/undock the pane
  • The importance of the tool settings panel
  • The context-sensitive right-click menu
  • Linking back to the basic geometry intro, how to use the different selection modes.
  • Note that we will mostly be focusing on editing polygons as this is most useful for us as render artists.

Using the tool to remove polygons

  • Different selection modes (marquee, lasso, and drag)
  • The selection modifiers (grow/shrink/connected and loop)
  • Why loop selection is so important
  • Importance of orthographic views for accurate selections

Flat wall plane and alien Corridor

  • Aims – Understand how removing polygons can be used in real-case scenarios (in this case making windows)
  • How to put a window in a flat wall plane – Alien Corridor Prop
  • How to put a window in a full geometry (inside and outside) and plug the “holes” –
  • Stucco wall plane

Editing clothing items and footwear

  • Aims – Learn how we can use the removal of polygons to edit clothing items
  • How to shorten a dress and remove sleeves from clothing.
  • How to cut trousers so boots fit better
  • Fixing troublesome poke-throughs

Creating lighting props

  • Aims – Learn how to use Daz primitives to make our own lighting props and add these to a scene.
  • How to make a cut-out sci-fi lighting from primitives for scene lighting

Hair editing

  • Dealing with problematic hair
  • Removing hair sections from the face, how to recover if you accidentally go too far.

What are Surfaces and how we can use them

  • Aims – Understand what a Daz surface is and what they are used for. Learn how to
    use the Surfaces tab and Tool Settings tab to make easier selections
  • Revisit the dress shortening scene and make our own edits and add trim details
  • Making areas of fabric transparent/sheer
  • Making areas metallic
  • Making our own surfaces on existing models
  • Assigning shader materials to them

Cyberpunk clothing

  • Aims – Learn how to add LED-style lighting to garments to create a sci-fi/Cyberpunk effect.
  • Understand how we can then save these assets as wearable presets so we can use them again in a different scene.
  • Adding glowing strips to clothes/shoes
  • Using material zones to add transparency to areas
  • Saving your creations

Content may be subject to change depending on needs of the attendees and Dawn may swap out one or two new case studies into the mix above, but ensuring the same principles are taught.

Free Ticket

  • Entry to the first 30 minutes of the workshop
  • No recording included

Premium Ticket

  • HD webinar searchable recording of this event with captions
  • Bonus tutorial pack on the geometry editor : pre-recorded tutorial set by Dawn Spears with 14 case studies  and over 3 hours of content

 

  • Google Calendar
  • iCalendar
  • Outlook 365
  • Outlook Live

Details

Date:
July 10, 2022
Time:
8:00 pm - 11:30 pm BST
Cost:
Free – $45.00
Event Category:
DAZ Studio
Event Tags:
Dawn Spears, DAZ Studio, Geometry, mesh
  • « Scene Creation in Blender for Beginners : Introductory Session
  • 50 Shades of Iray : An Evening with Martin Frost »

Tagged With: Dawn Spears, DAZ Studio, Geometry, mesh

  • Digital Art Live STUDIO

This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish.Accept Reject Read More
Privacy & Cookies Policy

Privacy Overview

This website uses cookies to improve your experience while you navigate through the website. Out of these, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may affect your browsing experience.
Necessary
Always Enabled
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Non-necessary
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.
SAVE & ACCEPT