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Mastering Animation for Poser 12
March 21, 2021 @ 9:00 pm - March 28, 2021 @ 11:00 pm GMT
Free – $137.00As artists the power of animation is much more now in our grasp. Animating 3D characters is a fun and satisfying activity; providing a certain pinnacle of achievement to the 3D artist.
The tools and processing power are available, but the hurdles of planning and dedication of time for an animation project can seem prohibitive. But is that really the case? In this course, we get you up and running quickly, showing you resources and a wide range of time saving tips. We’ll give you a powerful boost by giving you a complete guide to creating an 11 second animation project.
In this course, Chuck (Nerd3D) who has a wealth of experience with animation will demonstrate the fun and satisfaction gained from animating two characters interacting in a scene.
Poser 12 now provides improved render performance in Superfly with adaptive sampling, speeding up your animation workflow. We’ll show you how to take advantage of adaptive sampling during the course.
(This course is also relevant for the previous Poser version 11)
Premium and Platinum Tickets
You can attend the first session for free (this excludes the first session recording) or take advantage of our premium or platinum tickets.
Premium Event Ticket
- Entry to both webinars
- HD webinar recordings of both webinars
- Searchable transcriptions integrated into both videos
- Subtitles
Platinum Event Ticket
Our Platinum ticket includes ALL of the above PLUS the new Nerd 3D’s Poser Library found inside the new STUDIO forum for digital artists.
- Ten searchable tutorials
- Over 15 hours of content
- The entire library can be searched on any word or phrase spoken during the tutorials
Each tutorial is at least 1.5 hours
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- Introducing Poser 12
- Poser Clinic Volume 1
- Poser Clinic Volume 2
- Mastering Magnets
- Mastering the Morph Tool
- Poser Cloth Room, Dynamic Clothing and Other Essentials
- Mastering Clothing Session 1
- Mastering Clothing Session 2
- Top Secrets of Poser you’d wished you’d Known Earlier
- Bullet physics
Part 1 : Sunday 21st March
Start time : 21:00 GMT (London)/17:00 EDT (New York)/14:00 PDT (Los Angeles)
- Planning your animation
- Choose your animation style
- Keep it simple
- Valuable animation “cheats” and shortcuts
- Animation resources
- Considering the sound track. Voice or animation first?
- Single images to story board
- Story board to key frames
- Introducing the animation tools
- Keys and curves make motion
Yes! We’re then setting you Homework!
Part 2 : Sunday 28th of March (premium/platinum ticket holders only)
Start time : 21:00 BST (London)/16:00 EDT (New York)/13:00 PDT (Los Angeles)
- Secondary keys and more…
- Fully utilising Poser’s Walk Designer and perfecting the walk cycle
- Everything on the Talk Designer – bringing your characters to life
- Using dynamic simulations – Cloth, Hair, Bullet.
- Tools for refining your animation
- Rendering your animation
- Compositing (Adobe Premier)
About the presenter : Charles Taylor (Nerd3D)
Charles Taylor is the product management consultant for Poser, started working with Poser 4 in 1999 and sold his first digital product in 2000. Since then, he has worked to develop new rigging techniques in Poser, as well as on the software itself.
“I started with Poser in 1999 right after Poser 4 was released. At that time I was working as a mechanic, trying to start a computer repair business and fiddling with this new toy called Poser.
Even in school I always wanted to do computer graphics for a living, but I didn’t know how or where to get started. I figured my chances of getting into movies as a CG artist were pretty slim. Poser has made my dream of working as a CG artist come true. I now work at home creating content for the Poser Universe.
My first Poser product was “Morgana”, an extremely skimpy costume for the Poser 4 female or Posette. I sold the first copy of Morgana May 10th of 2000. That changed my world. My wife Lynda knew how much I wanted to do this for a living. I was scared to let go of the 9 to 5 world. She eventually talked me into it and I went to full time Poser content creation.
Now I spend my time pushing the limits of what Poser can do. I guess that is what I’ve always done with Poser. My latest products introduce smoke and fire simulations into Poser without the need for scripts or troublesome plugins. I think there’s a lot more to explore in this direction. These new tools were created using some of the new features in Poser that allow editing of channel dependencies inside Poser.
For me Poser is much more than a program. It’s a way of life and a lively hood. Since I started Lynda has been diagnosed with a disabling disease. Poser allows me to take care of her and make a living from home doing what I love.”
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