Mastering DAZ Studio Content : Organising your Content to Maximise your Workflow

July 29, 2017 @ 8:00 pm - 9:30 pm UTC+0

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Who's Attending

18 people are attending Mastering DAZ Studio Content : Organising your Content to Maximise your Workflow

  • Achim Seitz
  • Mark Williams
  • charissa dorian
  • ray suchy
  • Larry Gilman
  • David Daniels
  • Robert Short
  • Gregg Britton
  • John Cawley III
  • Wade Townsend
  • Trevor Hancock
  • David Summers
  • Russ Sprouse
  • Tom Kieronski
  • Antonio Pontes


The numbers below include tickets for this event already in your cart. Clicking "Get Tickets" will allow you to edit any existing attendee information as well as change ticket quantities.
Mastering DAZ Studio Content (Premium)
Mastering DAZ Studio Content (Premium) : Includes webinar entry details, indexed HD MP4 file and any bonus content from the presenter.
$ 49.00
Mastering DAZ Studio Content (Standard)
Mastering DAZ Studio Content (Standard registration). Webinar entry details plus the recording as a streaming link.
$ 39.00


July 29, 2017
8:00 pm - 9:30 pm UTC+0
$39.00 – $49.00
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Book early on this course and grab a saving!

Saturday 29th July

20:00 BST (London)/12:00 PDT (Los Angeles)/15:00 EDT (New York)

Includes Indexed HD Recording (premium registration)

In this webinar we’ll cover….

The Difference between the DAZ Install Manager (DIM) and the Content Manager

The DIM and the DS Content Manager are meant to work in concert with each other, but when to use which and what about those local zipped files you have? Also, it’s important to ensure that your Content Manager is looking where you expect for your content.

How to Set Up a Local Server

Local servers can free you from your desk or office. If you have two (or more) computers, it’s frustrating to load content on all devices — especially if it’s a laptop with limited disk space. Loading on a local server allows you the freedom to work where you like and use your other computer to render.

Loading Content with the DIM

The Daz Install Manager is a great tool, but it requires setup and monitoring else you may end up loading where your Content Manager can’t find it.

Cataloguing with the Content Manager

Ever been making a scene and think, “all I need is a knife to complete this combat scene” and know you have one, somewhere, but a search for “knife” turns up nothing because the content creator called it a “dirk”? Now, where was that content with the dirk?

New in the Content Manager is the ability to organize your content where it makes sense to you. For example, the default folder for base characters is “People” and I prefer “Figures” because I like to store all base “figures” in the same location. A horse is a figure but will not reside in the “People” directory but it can in my Figure directory. We’ll show you how you can create your own structure that makes sense to you and your workflow.

How to Create “In Folder” Instructions

All content comes with README files, that may, or may not be read, at least once. If you’re like me, you might remember something “odd” about certain content pieces but I dislike having to leave my workflow to find the README, not to mention, I might not remember this was some quirk with this product.

The solution… put the instructions right in the folder with the content and if necessary, you could even link to the README so you’re not spending time searching for it! We’ll show you how!

And more!

  • Duplicating/Backing up your categories for movement to other computers
  • A word about “smart content” and “content library”
  • How to include images of jpeg or png files in your categories
  • How to include instructions within your categories
  • What to do when things break

Presented by Seaghan Hancocks

Seaghan Hancocks

For over 30 years, Seaghan has worked in the Film and Broadcast industry as Line Producer and worked with professional modellers/animators on such shows as Things You Need to Know with James May and Survivorman. He originally got interested in TV when he caught wind of a new series, Babylon 5 that was making the use of a Video Toaster farm which ran on the Amiga 2000 (a Personal Computer!) for rendering all their CG thinking “that looks fun!” and moved from the print/advertising industry. His intent was to get into animation and modelling, but this was not to be… yet.

Always and avid “real-world” modeller and nerd to family and friends, and with diminishing eye-sight decided to learn 3D modelling beginning with Poser back in 2009 because there was no end to increasing the size of the model to see the detail, with the intent to publish his own content… Soon!

He works with DAZ Studio, Poser, zBrush, Hexagon, 3DS Max, Vue and the usual suite of Adobe CC to name some of the more common apps.