World Creator 2 Terrain Generator : Essential Free and Premium Training

Sunday June 17 @ 8:00 pm - Sunday June 24 @ 10:00 pm UTC+0

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Sunday June 17 @ 8:00 pm
Sunday June 24 @ 10:00 pm
Free – $55
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Can’t make the live sessions? Register and we’ll send you the HD recordings!

What is World Creator?

A terrain generator with a whole set of creative tools that can be used with real time editing. This new edition of World-Creator allows GPU processing for the procedural terrains. It’s a fast and fun way to build worlds! Content can be added to landscapes including textures, flowers, bushes, trees, rocks and stones.

The height-maps, masks, blend-maps and splat-maps can easily be imported into applications such as Unreal, Unity, VUE, Terragen, ZBrush and Cinema 4D.

Who is World Creator for?

  • Game Designers (Unity and Unreal)
  • Artists
  • Illustrators

New Features Demonstrated

-New Filter Distribution possibilities (Cavity)
-New Texture Distribution Properties (Roughness)
-Simulation Mode (Water Flow, Sediment Transport, Erosion)
-Export enhancements
-New Rendering: Raymarching (experimental) – better visual quality
-Tons of new Filters

Session 1 : Free Overview (already broadcast)

Date : Sunday 17th June

Time: 20:00 BST (London)/ 15:00 EDT (New York) /12:00 PDT (Los Angeles)

Duration : 1 hour FREE webinar

Discover some of the most powerful features of the NEW World Creator 2 

Opportunity for discount on the standard/professional world-creator licenses when you attend this webinar

Watch Stefan Kraus create a canyon from scratch demonstrating key features.


– Overview of latest enhancements above.
– Discover real-time performance as worlds are created before you.
– Demonstration of complete terrain control with the custom shape tool.
– Seamless Tileable terrain – create infinite horizons.
– See realistic rendering with PBR and global illumination.
– Apply powerful transform filters to create canyons, deserts and more!
– See additional realism with applying erosion.
– Powerful texturing features.
– Overview of populating your terrain with trees and plants.

Session 2 : Premium Training for World Creator 2

Date : Sunday 24th June

Time: 20:00 BST (London)/ 15:00 EDT (New York) /12:00 PDT (Los Angeles)

Duration : 1.5 hours

Opportunity for larger discounts on the standard/professional world-creator licenses when you attend this webinar


  • Learn how to overcome the most common design and work-flow problems when creating your terrains and landscapes.
  • See a complete step-by step project that you can use as a template for your own work.
  • See the premium features of World Creator 2 in action

Oh, by the way in this session we’re recreating the Grand Canyon! As we do this we’ll show you:-

The Curve Editor

  • How to have full control over the terrain elevation values
  • Govern the distribution of valleys and mountains, providing extra realism

Design Filters

  • Use of the paths and shapes tool
  • Learn how to create roads, rivers and more!

Fine Terrain Editing

  • See how to use powerful brushes and tools to edit the terrain
  • Raise
  • Lower
  • Smooth
  • Level

Effects Filters

  • How to create alien-like worlds
  • Demonstration of special effects filters
  • Distort and Swirl

Terrain Stamping

  • Importing height maps
  • How to stamp height maps to create terrain

Wind Filter

  • Introduce the effects of wind
  • Demo of wind effects on terrain surface, texturing and vegetation.

Image Overlays

  • A tool providing extra assistance for designing your terrain.