Digital Nature : 3D Birdman Ken Gilliland

Saturday July 17 @ 8:00 pm - 9:30 pm BST

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Details

Date:
Saturday July 17
Time:
8:00 pm - 9:30 pm BST
Cost:
Free – $97.00
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Ken Gilliland is a seasoned artist and has been involved with Poser and DAZ Studio since the early years. He is at the forefront of modelling, rigging and texturing some of nature’s greatest wonders and is passionate in educating about the environment through his artwork and 3D models.

Join us on Saturday the 17th of July to learn about Ken’s history in creating Poser and DAZ Studio content and discover key points from his workflow including how he creates layered transparencies for his bird models, to provide realistic feathers.

Learn:-

  • Ken’s history as a digital artist – going all the way back to Sketcher in the early 80s
  • His typical workflow with Modo, Poser, DAZ Studio and Painter
  • How his Wacom Intuos is his most essential work tool
  • How he provides depth for feathers on creating the texture maps
  • Why Ken works on two projects at once
  • Valued advice for freelance artists
  • Top advice for creating promotional art
  • About Ken’s best selling products

You can see Ken’s work at his Renderosity store HERE

Premium Ticket

  • Searchable recording of this event with captions. Integrated search for any keyword or phrase spoken in the video.
  • Two x 3D bird content packs from Ken – Australia v4 and Woodpecker v2

Platinum Ticket

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Webinar Details

Date : Saturday 17th of July

Start time : 20:00 BST (London) / 15:00 EDT (New York) / 12:00 PDT (Los Angeles)

Duration : 1.5 hours

Find out the start time in your own Time Zone

About Ken Gilliland

“As an artist, I do four things; Oils on Canvas (Social Commentary), Drawings of National Parks, Photography of Birds and California Native Plants and 2D/3D Digital work (primarily nature).

I began doing programming and 2D digital art in the mid-1980s with a TI-99/4a. I added to 3D art to my arsenal in late 1990’s.

Today, I work with Poser, DAZ Studio, Modo and Painter. I’ve produced content for Zygote, DAZ3D, Renderosity and Hivewire3D.

My art has been featured in film, TV, games, print, advertising, scientific and museum presentations.

I’m also an inductee into the TI-99/4a Hall of fame!”