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Powerful dForce Discoveries and Solutions for DAZ Studio

October 27, 2018 @ 8:00 pm - October 28, 2018 @ 10:00 pm BST

$65
  • « Essential Postwork Techniques for your Renders
  • Essential Postwork Techniques – Your Postwork Challenges Solved! »

dForce is a powerful physics engine for DAZ Studio. This webinar set teaches how to use the engine plus goes further in exploring essential case studies, that go beyond the normal uses of dForce with clothing.

Richard Schafermeyer teaches how to simulate the aspects of gravity, wind, and collision with other objects using dForce. He goes over four projects that demonstrates how dForce can be used in common situations to ensure the realism of a scene.

dForce adds powerful new capability to Daz Studio. Its primary purpose at this point is to help clothing better drape around posed figures but it also can be used on other objects such as primitives available within DS.

Session 1 : Saturday 27th of October 20:00 BST (London)/12:00 PDT (Los Angeles)/15:00 EDT (New York)

Although easy in concept, dForce can be tricky to use because of the large number of simulation and surface settings that are possible as well as interactions between poses, figures, and collisions involving other objects. In part one of this seminar, the student is introduced to the basics of dForce: how to apply the modifers, use the environmental and simulation interface and properties, how to manipulate surface properties, how to setup animations, and more. Part one is especially helpful for those new to dForce or who have had difficulty getting it to work. For more experienced users, it will be a helpful refresher.

  • How to Add a Dynamic dForce Modifier
  • Playing with Gravity
  • Colliding objects
  • Smoothing an object
  • Experimenting with the dForce Surface Parameters Pane
  • dForce weight maps
  • Utilising Helper Objects
  • Wind nodes
  • Static Modifers and Effect of Friction
  • Surface Properties and Effects

Session 2: Sunday 27th of October 20:00 BST (London)/12:00 PDT (Los Angeles)/15:00 EDT (New York)

Part two of the seminar covers specific examples using dForce. These are drawn from the over 50 examples contained in the Daz Forum thread:-

“How to Use dForce: Creating a Blanket, Draping Clothes on Furniture, and Much More”

Our live action, interactive webinar will make it easier to appreciate these more complex examples.

Four case studies with dForce : using physics to provide realism

  • How to drape messy clothes
  • Characters on furniture : realistic depressions
  • Footsteps in a sand or snow scene
  • Case study using helper objects

About the presenter : Richard Schafermeyer (rgcincy)

Rich Schafermeyer is a long-time 3D artist and programmer. He got his start with the original Poser and Bryce 3D. In 2001, he wrote his first 3D modeler that evolved into the still available Shape Magic. He began to use Daz Studio in 2012. With a research and engineering background, the physics of dForce grabbed his attention! He decided it would be helpful to others if he shared his learnings which he also does within the DAZ forums.

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Details

Start:
October 27, 2018 @ 8:00 pm BST
End:
October 28, 2018 @ 10:00 pm BST
Cost:
$65
Event Category:
DAZ Studio
Event Tags:
DAZ Studio, dForce, physics engine, realism
  • « Essential Postwork Techniques for your Renders
  • Essential Postwork Techniques – Your Postwork Challenges Solved! »

Tagged With: DAZ Studio, dForce, physics engine, realism

  • Digital Art Live STUDIO

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