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Runtime DNA/DAZ 3D Webinars
March 3, 2016 @ 8:00 pm - 10:00 pm UTC+0
Free
ONE REGISTRATION : TWO WEBINAR EVENTS!
Here are two very special free webinar events to help you get the best out of content creation and remarkable Iray rendering with DAZ Studio.
Register Now! The webinars are this Thursday the 3rd of March and Friday the 4th of March.
Did you know: 83% of you have already said yes to migrating to Daz 3D! Now is the time to be in the know on all you need to start working Daz Studio! All are welcome, even if you have made up your mind not to go with is, please consider attending!
WEBINAR 1 : CONTENT DEVELOPMENT WITH DAZ STUDIO
This special training session will look at the top most questions on developing content for DAZ Studio. It will be a full and detailed event, that will act as a very useful “go to” toolkit for DAZ Studio content creation. All those who register for this webinar and the associated iRay event will receive an HD recording of the webinars.
Starting with an introduction from Syyd, Eric and Colm, the Q&A session will have answers demonstrated by Allen Renfeldt Director of Product Development at DAZ 3D and Josh Darling Content Product Manager at DAZ 3D.
Content of this session includes:-
RIGGING
- Transfer Utility
- Conforming figures
- Weight Mapping
- FBMS AND JCMS
- Adjusting rig to a shape
OTHER TOPICS
- Dynamic Clothing Announcement
- Overview of where to find scripting resources
- Preparing a PASS submission
Date: 03/03/2016 (Thursday the 3rd of March)
Start Time: 20:00 GMT (London)/12:00 PST (Los Angeles)/13:00 MST (SLC)/15:00 EST (New York)
Duration: Up to 2 hours
Presenters: Syyd Raven, Eric VanDycke, Colm Jackson, Allen Renfeldt and Josh Darling
WEBINAR 2 : RENDERING IN IRAY WITH DAZ STUDIO
NVIDIA IRAY provides amazing photo-realistic rendering within DAZ Studio, letting materials pop out and shine. Creating promotional images with immediate impact for new content is essential for a vendor and this session goes over the best use of IRAY for creating powerful visual impact.
Date: 04/03/2016 (Friday the 4th of March)
Start Time: 20:00 GMT (London)/12:00 PST (Los Angeles)/13:00 MST (SLC)/15:00 EST (New York)
Duration: Up to 1.5 hours
Presenters: Tony Bradt, Art Director and Vince Brisebois, VP of of Software
Content of this session includes:-
- Basic tour
- Interactive rendering
- Dome vs. Sun Sky vs. Scene
- Tone mapping and lighting
- IRAY uber overview
- Shader mixer and shader builder overview