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Visual Storytelling for Comics, Graphic Novels & Illustrated Narratives
March 25, 2017 @ 10:00 pm - 11:30 pm UTC+0
$75.00
Have you desired to take advantage of today’s modern story telling tools but need awareness of what can be done with these? Have you wondered about basic story telling theory and how to do the groundwork for creating an amazing story with visuals?
These two sessions are for you if you have wanted to tell a story visually. The first session teaches you the solid foundation principles of story telling and a further session to exclusively explore the “studio set” – utilising the power of DAZ Studio to be your own virtual movie director, where we cover scene building, camera angles, lighting and composition. We’ll go over a series of resources that will put you in good stead for collecting the tools you need for building and publishing your story.
Join us for these three hours of tutorials to help you become a visual story teller.
Session 1 : Build the Foundations of Visual Story Telling – already broadcast
Date and time : Sat 18th March 22:00 GMT(London)/15:00 PDT(Los Angeles)/18:00 EDT(New York)
Duration : 1.5 hours
- Introduction
The power of visual story telling
New tools and devices for creation and delivery of stories
Some influential examples of motion stories
- What do we Mean by “storytelling”
The definition of storytelling
The changing nature of storytelling
Visual storytelling with single images
Visual storytelling with sequential art
- Narrative Principles Overview
Narrative structures
The pillars of Story Structure: stages and resources
Digging deeper into story structure
- Visual Design Principles for Sequential Art
The single image vs a visual sequence
Creating a story in three images!
The “grammar” building blocks of visual storytelling
Web comic examples (Esther Mann)
- Mention on Visual Storytelling Software Tools
Adobe Spark example
- Mentions on Self-publication Platform Resources
Session 2 : Maximize and Utilize DAZ Studio for Visual Story Telling
Date and time :Sat 25th March 22:00 GMT(London)/15:00 PDT(Los Angeles)/18:00 EDT(New York)
Duration : 1.5 hours
- Using the Reality plugin
- Essential Lighting tips
- Preset cameras
- Composition skills and camera placement
- Long shots and close ups
- Mastershots
- Abstraction – simplify your set
- Establish the scene
About the presenter : Peter von Stackelberg
“Whether it’s with words or images, I love to tell stories. I’ve been a storyteller as far back as I can remember — well before I made journalism my first career.
I studied journalism at Ryerson University (long before it was known as a university) and spent a number of years as an investigative journalist and news photographer. With the emergence of the web in the 1990s, I worked as a web designer, e-commerce developer, and IT project manager. In the early 2000s, I was a professional futurist doing technology forecasting and working as a technology strategist. I also began teaching college classes in strategic management, managing technology and innovation, project management, business communications, systems thinking, and other courses.
Through all of these jobs writing and visual communication remained a core part of the work I did.
I have a B.A. in Journalism from Ryerson University, an M.S. in Studies of the Future from the University of Houston-Clear Lake, and an M.S. in Information Design & Technology from SUNY IT (State University of New York Institute of Technology).”
Who's Attending
16 people are attending Visual Storytelling for Comics, Graphic Novels & Illustrated Narratives
16 people are attending Visual Storytelling for Comics, Graphic Novels & Illustrated Narratives
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