Visual Storytelling : Five Essential Building Blocks

Saturday June 13 @ 8:00 pm - Sunday June 14 @ 9:30 pm BST

Loading Events

« Back to All Events

  • This event has passed.

Tickets

The numbers below include tickets for this event already in your cart. Clicking "Get Tickets" will allow you to edit any existing attendee information as well as change ticket quantities.
Tickets are no longer available

Details

Start:
Saturday June 13 @ 8:00 pm BST
End:
Sunday June 14 @ 9:30 pm BST
Cost:
Free – $177
Event Categories:
, , , , , ,
Event Tags:
, ,
This two-part webinar will help you build visual stories using building blocks such as shots, scenes, and acts. The process of moving from shot to story allows writers to begin with simple story elements and create complex stories for comics, graphic novels, illustrated novels, and animated films.
Peter’s approach will help you make rapid progress in building a visual story and move your creative process forward with a series of simple steps.
Creating stories is a complex task that can seem overwhelming. Adding visual storytelling to the process can make it even more difficult. The process of building shots into scenes, scenes into acts, and acts into stories lays out “bite sized” steps that makes the creative process more manageable
This webinar class is based on more than four decades of writing experience and more than a decade of research into transmedia storytelling – the use of multiple forms of media to tell one or more stories.
Peter von Stackelberg provides a comprehensive guide on getting your story from out of your mind, onto paper and visualised in DAZ Studio.

You’ll Learn:-

  • How to build graphic novels and other illustrated narratives from scenes (the basic building block of stories).
  • Building a scene from a single image
  • Building a story from that single scene
  • Moving from scene concept to completion
    • Identifying key scene events
    • Identifying basic scene elements – characters, settings, and significant objects
    • Building dramatic tension in a visual scene
  • Creating a scene with as few as five images
  • Using shots to create dramatic and dynamic visual stories
  • Blocking out shots in Daz Studio
  • Fitting scenes into plot points and story structures

Who is this Course for?

  • Digital artists wanting to start and structure their visual story
  • Visual Storywriters needing a modular approach to building a story
  • Digital artists overwhelmed with the process of writing and creating visual stories

FREE for Visual Narratives Academy Members

This course is FREE if you are a member of the Visual Narratives Academy.

The Academy helps you develop your story ideas to fully rendered sequential artwork. It is a unique on-line group of artists refining their skills to produce rich and fulfilling narratives.

We specialise in teaching the use of 3D character software DAZ Studio and Poser at the heart of the workflow and then using Photoshop (or GIMP) for postwork. Our professional mentor artists coach you the use of supporting applications for further postwork effects, layout and framing of your stories. You’ll be surprised at how many cost effective resources are available!

The main Academy Benefits include  a 7 module learning path, exclusive VIS News magazine, a coaching group and a $1300 tutorial library.

Click HERE to learn more about the Academy

Requirements

• We’re using DAZ Studio for blocking scenes – but the same principles of applying your virtual camera for any 3D application.
• 2d art program for postwork (Photoshop or GIMP)

previous arrow
next arrow
Slider

Course Content

(across 2 webinar sessions of 1.5+ hours duration each)

  • Definition of “story”
  • Pillars of story structure
  • How to begin developing a story by listing a sequence of events
  • Story/storyworld structure
  • Narrative arcs vs. character arcs
    • Integrating plot and character
  • Dramatic tension
  • Shots and scenes
    • Building comics (and other visual stories) from shots and scenes
    • Using “visual grammar” to create scenes (scenes/stories in 3 to 5 frames)
  • Shots and how to use them in visual storytelling (particularly comics/graphic novels)
    • Long shots, close ups, etc.
    • Shot Duration
    • Wide Shots
    • Medium shots
    • Closeup shots
    • Shot angles
    • Mastershots
  • DAZ Studio scene examples
  • Tools for Converting Photographs & Photorealistic Images into Comic Art
  • Also highlights use of a variety of tools…Artbreeder, AKVIS Sketch and ArtWork, Luminar 4, in addition to Photoshop and Daz Studio
  • How to block scenes with DAZ Studio

About the Presenter : Peter von Stackelberg

Peter von Stackelberg is a writer, story architect and worldbuilder, university lecturer, and futurist. He has more than four decades of experience as a writer and photographer. He currently teaches transmedia storytelling and journalism at Alfred University in Alfred, New York.
Peter has a B.A. in Journalism from Ryerson University, a M.S. in Studies of the Future from University of Houston-Clear Lake, and a M.S. in Information Design & Technology from SUNY Polytechnic University.

Visual Narratives Academy

Index

  • Tutorial Sessions Content : Session 1 (.MP4)
    • Running time:1 hour and 50 minutes.
    • From shot to story
    • Building a scene from a single image
    • Building a scene with questions
    • Questions for Setting, scene structure, characters
    • Class member example of DAZ Studio artwork
    • Events to scenes
    • Making events into stories
    • Dramatic tension
    • Dramatic tension example: Morgana’s Run mini graphic novel
    • Scene structures
    • Shots in more detail
    • Definition of a shot
    • Shots in graphic novels
    • Shot types
    • Shot angles
    • Shot lists
    • Blocking shots in DAZ Studio
  • Tutorial Sessions Content: Session 2 (.MP4)
    • Running time: 1 hour and 25 minutes
    • Events and stories
    • Events and causality
    • Story concept development
    • Identifying story purpose
    • Identify genre
    • Identify conflict
    • Identify premise
    • Identify controlling idea
    • Identify tagline
    • Identify plot summary
    • Story concept example: Iron man
    • Narrative arcs
    • Simple narrative arc
    • Drafting a story: example artwork from Artbreeder
    • Software resources: Artbreeder, DS, Photoshop, Arkvis Sketch
    • Storyboards
  • PDF Resources
    • Pillars of story structure
    • Morgana’s world – mini graphic novel
    • Story concept – Iron man movies
    • Story concept development worksheet
    • Story structure – Book plot examples
    • Story structure details
    • 3 Act play structure
    • 109 slide set for session 1
    • 75 slide set for session 2