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VUE Masterclass : Become a Master of Materials
February 22, 2020 @ 8:00 pm – February 23, 2020 @ 9:30 pm GMT
Who is this course for?
- VUE Artists
- Texture artists
- Artists wanting to understand textures from the ground up
You’ll Learn…
- How to generate materials from maps using photography
- How to create outstanding textures with three recommended tools
- How to create materials with just using Photoshop
- Learn deep on every type of texture map
- How to combine maps to create 3D effects.
- An in depth session with the Material Editor
- Material types exploration
- How to edit cloud materials
- How to save materials from stock Vue scenes to use later.
- How to construct complex mixed materials.
- How to create procedural materials in the Function Editor.
- How to test materials you are creating and applying the materials to various objects.
- How to create an ecosystem material and save it to use in other projects.
- 101 sci fi materials
- 20 rock materals
- 25 Alienflesh materials
- 20 Cobblestone materials
- 10 Fancy Fences materials
- 102 Fractal materials
- 9 crater materials
- 10 procedural rock materials
- 16 tree bark materials
- 26 weave mat materials
Software Requirements
- VUE 2015 or up
- Photoshop or GIMP
Webinar Dates and Times
Session 1 : Saturday 22nd of February 20:00 GMT (London)/12:00 PST (Los Angeles)/15:00 EST (New York) Duration : 1.5 hours Session 2 : Sunday 23rd of February 20:00 GMT (London)/12:00 PST (Los Angeles)/15:00 EST (New York) Duration : 1.5 hoursCourse Content Across Two Webinar SessionsÂ
- How to use photos and turn them into tillable textures in Photoshop.
- Creating outstanding textures with Filter Forge, Flame Painter, Amberlight
- Use brushes in Photoshop to create ornate designs and tile them.
- Learn deep on every type of texture map
— Projected Texture Map
— Texture Map
— Bump Map
— Alpha
— Reflection maps
— Transparency Maps
— Displacement Maps
— Scattering Depth Maps.
- How to combine maps to create 3D effects.
- In depth with the Material Editor
— Color corrections
— Mapping types
— How to save newly created textures
— How to create double sided materials
— How to let light shine through materials like leaves and cloth.
- Material types exploration
— What are the different material types and how to use them.
- How to edit cloud materials
    — Take a stock sky that comes with Vue and use the material settings to make a totally different sky!
- How to save materials from stock Vue scenes to use later.
     — Take materials from skies, ground, mountains, ecosystems and save them to your computer to use in other scenes or even alter them to suit your needs.
- How to construct complex mixed materials.
     — How to combine 2 or more materials to create interesting and complex materials
— Complex material generation with alpha channels, using height or patterns.
- How to create procedural materials in the Function Editor.
    — Create brand new materials directly in Vue using nodes (in a not scary way) – I will show you how much fun and powerful it can be!
- How to test materials you are creating and applying the materials to various objects.
    — How to place your light to get good renders of what your new material looks like.
- How to create an ecosystem material and save it to use in other projects.
    — You can create your own ecosystems and save them to be used later in other scenes.
About Karen Reedstrom (Minto) Karen has been using Vue since Vue 4 and has posted many renders on Cornucopia 3D, winning awards and actively taking part in contests. She has been a long-time vendor on the former Cornucopia 3D store creating objects, plants, skies, and more. Professionally she has used Vue for Ford Motors online training courses and combining DAZ and Poser characters with Vue to create artwork, movie one sheets and book covers.13 people are attending VUE Masterclass : Become a Master of Materials
Who's coming?
13 people are attending VUE Masterclass : Become a Master of Materials
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