FlowScape Masterclass
Original price was: $157.00.$127.00Current price is: $127.00.
This tutorial masterclass presented by AlanSmithee shows you a Complete Guide to FlowScape so that you can:
1. Take FlowScape to its limits for useful artistic output
2. Learn all of the best FlowScape resources and tips in one place
3. Import characters or props into the scene with less headaches
4. Go beyond the “small island” or apparent terrain limit of FlowScape
The video set includes over 12 hours of instruction, where the entire video library can be keyword searched and includes optional captions.
FlowScape enables you to…
1. Create detailed natural scenes without technical barriers.
2. Quickly create scenes
3. Jump straight into creating art without having to learn all the 3D terminology
This tutorial set is for you if you want to accomplish:
- A complete knowledge of FlowScape – found all in one place.
- Better control for editing terrains.
- Improved placement of assets in FlowScape
- Ridding the typical niggles experienced when using FlowScape
- Better control over importing new assets for FlowScape
- “Out of the box” thinking for using FlowScape in completely different ways
Description
This tutorial masterclass presented by AlanSmithee shows you a Complete Guide to FlowScape so that you can:
1. Take FlowScape to its limits for useful artistic output
2. Learn all of the best FlowScape resources and tips in one place
3. Import characters or props into the scene with less headaches
4. Go beyond the “small island” or apparent terrain limit of FlowScape
The video set includes over 12 hours of instruction, where the entire video library can be keyword searched and includes optional captions.
Here’s a sample:-
FlowScape enables you to…
1. Create detailed natural scenes without technical barriers.
2. Quickly create scenes
3. Jump straight into creating art without having to learn all the 3D terminology
This tutorial set is for you if you want to accomplish:
- A complete knowledge of FlowScape – found all in one place.
- Better control for editing terrains.
- Improved placement of assets in FlowScape
- Ridding the typical niggles experienced when using FlowScape
- Better control over importing new assets for FlowScape
- “Out of the box” thinking for using FlowScape in completely different ways
Proven Experience
AlanSmithee – FlowScape Coach and Trainer
Alan is one of the best (perhaps THE best) FlowScape artists out there, since he has continually pushed FlowScape to its limits.
His work caught the eye of FlowScape developer Chris Hunter and he is one of the lead artists involved in the FlowScape Discord forum – so his knowledge on FlowScape is absolute.

AlanSmithee is a visual artist based in Philadelphia, USA, with experience in filmmaking, photography, design, and art direction. Their day job involves project management, design for web and print, book covers, instructional design, and the creation of graphic assets. They are knowledgeable in the use of Blender, Adobe Creative Suite (Photoshop, InDesign, Premiere, After Effects, etc.), FlowScape & many other tools.
AlanSmithee began exploring FlowScape in 2019 and joined a welcoming community for artists looking to share, learn, and grow. They use Flowscape to create sci-fi and fantasy concept art, and as a showcase for the models and textures they create while honing their skills in professional 3D programs like Blender, Unity, and Unreal Engine.
In June 2020 AlanSmithee became a FlowScape community manager and official tutorial designer, creating guides to FlowScape’s basic functions, advanced techniques, and creative possibilities. They enjoy creating images in innovative ways and sharing their results & knowledge with the supportive FlowScape community.
See Alan’s creative works on YouTube and on ArtStation.
Areas of Artistic Growth
The tutorial set is eight lessons totalling over 12 hours of instruction. This was originally a webinar course, that included creative challenges (“homework”!) for each lesson.
A whole variety of fantasy and sci-fi scene scenes we will be built and studied throughout the course.
The Foundation
- Initial setup
- Navigation and camera controls
- Working with the primary set terrains
- Working with objects
- Techniques for building terrains
- Image capturing
- Visibility layers
- Crash proof tips and saving
Advanced Building Techniques
- Optimising FlowScape
- Water
- Clouds
- Fog
- Weather
- Beyond the island base
- The procedural generator
- Sky maps
Lighting Case Studies
- Three Lighting types explored
- General lighting challenges/constraints
- Internal lighting
- External lighting
- Night scenes
Import New Assets Workshop
- Standard import
- Four case studies
- 2 characters
- 2 substantial props
- Importing pre-rendered assets
- Examining and editing MTL files
Fantasy Scenes Studies
- Build a Medieval castle and surroundings
- Pirate’s cove
- Recreate “Bag-end”
Sci-fi Scene Studies
- Create a planetary system
- Build a Moon surface
- Construct a Sci-fi corridor
Animation Case Studies
- Showcase : examples of what’s possible
- Important notes about the camera for animation
- About frame rates
- Avoiding stuttering
- Recommended settings
- Putting the frames together : using Davinci Resolve (free)
Course Conclusion
- Using FlowScape for orthographic map creation.
- How to build virtual tour panoramas
- Review creative achievements of class members