Morph Tool Mastery
- Poke-through problems
- Corrective morphs
- Sculpting new characters
- Poser Pro or
- Poser Standard
About Charles Taylor
“I started with Poser in 1999 right after Poser 4 was released. At that time I was working as a mechanic, trying to start a computer repair business and fiddling with this new toy called Poser.
Even in school I always wanted to do computer graphics for a living, but I didn’t know how or where to get started. I figured my chances of getting into movies as a CG artist were pretty slim. Poser has made my dream of working as a CG artist come true. I now work at home creating content for the Poser Universe.
My first Poser product was “Morgana”, an extremely skimpy costume for the Poser 4 female or Posette. I sold the first copy of Morgana May 10th of 2000. That changed my world. My wife Lynda knew how much I wanted to do this for a living. I was scared to let go of the 9 to 5 world. She eventually talked me into it and I went to full time Poser content creation.
Now I spend my time pushing the limits of what Poser can do. I guess that is what I’ve always done with Poser. My latest products introduce smoke and fire simulations into Poser without the need for scripts or troublesome plugins. I think there’s a lot more to explore in this direction. These new tools were created using some of the new features in Poser that allow editing of channel dependencies inside Poser.
For me Poser is much more than a program. It’s a way of life and a lively hood. Since I started Lynda has been diagnosed with a disabling disease. Poser allows me to take care of her and make a living from home doing what I love.”