$67.00
This World Creator tutorial mega pack includes three sets of classes by the software author
Over ten hours of tutorials!
- Presented by the software author Stefan Krauss
- Includes version 2.2 latest features
- Q&A sessions throughout from World Creator artists answered by Stefan
World Creator is a terrain generator with a whole set of creative tools that can be used with real time editing. The new edition of World-Creator allows GPU processing for the procedural terrains. It’s a fast and fun way to build worlds! Content can be added to landscapes including textures, flowers, bushes, trees, rocks and stones. The height-maps, masks, blend-maps and splat-maps can easily be imported into applications such as Unreal, Unity, VUE, Terragen, ZBrush and Cinema 4D.
World Creator is for…
- Game Designers (Unity and Unreal)
- Artists
- Illustrators
Description
World Creator is a terrain generator with a whole set of creative tools that can be used with real time editing. The new edition of World-Creator allows GPU processing for the procedural terrains. It’s a fast and fun way to build worlds! Content can be added to landscapes including textures, flowers, bushes, trees, rocks and stones. The height-maps, masks, blend-maps and splat-maps can easily be imported into applications such as Unreal, Unity, VUE, Terragen, ZBrush and Cinema 4D.
World Creator is for…
- Game Designers (Unity and Unreal)
- Artists
- Illustrators
This tutorial mega pack includes three sets of classes conducted between 2017 and 2019.
- Over ten hours of tutorials!
- Presented by the software author Stefan Krauss
- Includes version 2.2 latest features
- Q&A sessions throughout from World Creator artists answered by Stefan
Tutorial Set 2017
New Features Demonstrated
-New Filter Distribution possibilities (Cavity)
-New Texture Distribution Properties (Roughness)
-Simulation Mode (Water Flow, Sediment Transport, Erosion)
-Export enhancements
-New Rendering: Raymarching (experimental) – better visual quality
-Tons of new Filters
Session 1
Duration : 1 hour
Discover some of the most powerful features of the NEW World Creator 2
Watch Stefan Kraus create a canyon from scratch demonstrating key features.
Content
Session 2 : Premium Training for World Creator 2
Duration : 1.5 hours
Content
- Learn how to overcome the most common design and work-flow problems when creating your terrains and landscapes.
- See a complete step-by step project that you can use as a template for your own work.
- See the premium features of World Creator 2 in action
The Curve Editor
- How to have full control over the terrain elevation values
- Govern the distribution of valleys and mountains, providing extra realism
Design Filters
- Use of the paths and shapes tool
- Learn how to create roads, rivers and more!
Fine Terrain Editing
- See how to use powerful brushes and tools to edit the terrain
- Raise
- Lower
- Smooth
- Level
Effects Filters
- How to create alien-like worlds
- Demonstration of special effects filters
- Distort and Swirl
Terrain Stamping
- Importing height maps
- How to stamp height maps to create terrain
Wind Filter
- Introduce the effects of wind
- Demo of wind effects on terrain surface, texturing and vegetation.
Image Overlays
- A tool providing extra assistance for designing your terrain.
Tutorial Set 2018 : World Creator 2.2
Stefan Kraus, the author of World Creator will be demonstrating the key new features of WC 2.2 in session 1 and going deeper with case studies and more professional features in session 2.
- Discover real-time performance as worlds are created before you.
- Demonstration of complete terrain control with the custom shape tool.
- Seamless Tileable terrain – create infinite horizons.
- See realistic rendering with PBR and global illumination.
- Apply powerful transform filters to create canyons, deserts and more!
- See additional realism with applying erosion.
- Powerful texturing features.
- Overview of populating your terrain with trees and plants.
Session 1 : 2.2 Overview
Duration : 1 hour+
Discover some of the most powerful features of the NEW World Creator 2.2
Watch Stefan Kraus create landscapes from scratch demonstrating key features.
New features in 2.2 demonstrated…
- How to update to version 2.2
- Utilising the new Media Library– importing custom textures, objects and more
- How to place objects by hand onto the landscape
- Discover the new powerful Erosion/Sediment systems
- Introducing the new real-time flow-map generator used for single textures and colours during runtime
- The Live Filter Preview for easy filter selection
- Improvements for managing, saving and sharing projects
- The awesome new Height-Map filter
- User interface layout changes : Enviro and Render tabs
Session 2 : Premium Training for World Creator 2
Duration : 1.5 hours
Content
- Learn how to overcome the most common design and work-flow problems when creating your terrains and landscapes.
- See the premium features of World Creator 2.2 in action
- Delving deeper into the new 2.2 features
- Step by step case study 1 : Realistic desert scene – demonstrating erosion
- Step by step case study 2 : Lush Landscape populated with vegetation and trees – demonstrating mass object placement
- The Flow Map System
- The Erosion System (included Directed Erosion)
- Importing custom objects
If time we’ll also show…
The Curve Editor
- How to have full control over the terrain elevation values
- Govern the distribution of valleys and mountains, providing extra realism
Design Filters
- Use of the paths and shapes tool
- Learn how to create roads, rivers and more!
Fine Terrain Editing
- See how to use powerful brushes and tools to edit the terrain
Effects Filters
- Demonstration of special effects filters
- Distort and Swirl
Terrain Stamping
- Importing height maps
- How to stamp height maps to create terrain
Wind Filter
- Introduce the effects of wind
- Demo of wind effects on terrain surface, texturing and vegetation.
Image Overlays
- A tool providing extra assistance for designing your terrain.
Tutorial Set 2019
Premium Training
Training in this session includes:-
- Create a gaming map from start to finish
- Step by step case studies
- Using World Creator in combination with other applications: Unity, Unreal and Octane
- The symmetry option – great for creating maps for Starcraft / Warcraft games.
- Digging deep into flow maps and erosion maps
- Complete training on the simulation mode
- Terrain transfer to Octane/Unity
See World Creator 2.2 in Action!
- Discover real-time performance as worlds are created before you.
- Demonstration of complete terrain control with the custom shape tool.
- Seamless Tileable terrain – create infinite horizons.
- See realistic rendering with PBR and global illumination.
- Apply powerful transform filters to create canyons, deserts and more!
- See additional realism with applying erosion.
- Powerful texturing features.
- Overview of populating your terrain with trees and plants.
Features in 2.2 we’ll touch on during training…
- Utilising the new Media Library– importing custom textures, objects and more
- How to place objects by hand onto the landscape
- Discover the new powerful Erosion/Sediment systems
- Introducing the new real-time flow-map generator used for single textures and colours during runtime
- The Live Filter Preview for easy filter selection
- Improvements for managing, saving and sharing projects
- The awesome new Height-Map filter
- User interface layout changes : Enviro and Render tabs