Have you ever wished to create a character from scratch for DAZ Studio? Where do you start?!
This session deals with the foundational work of how to generate a character. It provides a thorough grounding where SickleYield shows the step by step workflow of building the head, body and face morphs. This is a professional workflow from start to finish, dealing with concrete steps. You will start in Blender and take your character morphs all the way through saving a combined dial in Daz Studio, ready to share with others.
She includes how to make MCMs (morph-controlled morphs) for proper eye and mouth closure on the more transformative (and trickier) morphs, and how to add JCMs for just your morph to assist bending.
-Sculpting an eye morph in Blender
-The OBJ export from Blender
-Loading your morph on Genesis 8
-Creating an MCM to fix eye closing
-Creating an MCM to fix mouth closure
-Creating a master dial for your face using ERC freezing
-Saving your new morphs
-Planning your body sculpt and matching it with your head
-Loading the body sculpt and adjusting the bones
-Creating a master dial for your combined head and body morphs using ERC freezing
-Brief discussion of presentation settings in Daz Studio
Saturday January 20th – 20:00 GMT (London)/12:00 PST (Los Angeles)/15:00 EST (New York)
The session is to last between 1.5 and 2 hours.
SickleYield lives in the Western USA and has been making 3d content since around 2009. She started out with Victoria 4 in Poser 6 and gradually switched over to a dual workflow, then to just Daz Studio after the Figure Setup Tools became available.
She has sold at Renderosity since 2010 and Daz3d since 2012.
SickleYield started out with only Blender and the GIMP and gradually added 3d Coat, then Zbrush, then Marvelous Designer, and recently Substance Painter and RealFlow.
Almost from the beginning SickleYield offered free tutorials on her deviantart blog, and in 2015 she began offering free video tutorials on her YouTube channel. She is strongly committed to community education and to sharing information with budding artists as they find their way through the difficult process of learning to make marketable content. It is her firm belief that competition make us stronger and that an artistic community stagnates without an influx of new ideas.