Gain Entire Masterclass HD Recordings
$225.00
Get all five tutorials (1.5-2.5 hours each), recorded in HD and includes Q&A sessions with students
Description
Get all five tutorials (1.5-2.5 hours each), recorded in HD and includes Q&A sessions with students.
FIVE SESSIONS OF STEP BY STEP TUITION FOR CREATING COMPLEX OUTFITS
(Over 10 hours of tuition)
Session 1 : “Make your Dream Outfit Come True”
When : Saturday February 18th 20:00 GMT
In the Beginning there was …, Part 1: Creating the rough shape
Refining the Shape, Part 1: Refining the outfit shape/dividing separate pieces
In the Beginning there was …, Part 2: Creating the rough shape of the jewelry
Refining the Shape, Part 2: Refining the shapes of the jewelry
Master Secret: A hint on how to build a dummy/low poly outfit template library as a timesaver for future projects
Session 2 : “Tame the Beast – Groundwork for Texturing”
When : Saturday February 25th 20:00 GMT
The usual Suspects: Tris, n-gons and their associated problems
Material Zones a la Model: What are they and what can they do for you?
Four modes of mapping: Planar, box, cylindrical and spherical projection as examples for simple UV mapping models in UV Mapper Pro
Flattening for Winners: How UV Layout can work miracles on distortion free UV maps.
Master Secret: How material zones can help you with your UV maps
Session 3 : “From Solid to Articulated”
When : Saturday March 4th 20:00 GMT
Rigging Magic: How to rig simple skintight models with a snap
Rigging Mastery: Smoothing and fixing weightmap issues
Rigging Acrobatics: Rigging a challenging outfit with extra bones and groups
Rigging Veteran: How templates can shorten your workflow
Master Secret: Short introduction to rigging templates and their possibilities
Session 4 : “How to add Quirks and Moves”
When : Saturday March 11th 20:00 GMT
Adding the Final Touch: How to create FBMs
A Small Excursion: Talking about Weightmaps, Bones and Groups in DS
Tame your Bends: Adding JCMs to make your outfit respond to movement realistically
Joint Morph and Movement: Creating ERC in DS
Master Secret: How to create a seamless morph over multiple parts in ZBrush
Session 5 : “Adding that Splash of Colour”
When : Saturday March 18th 20:00 GMT
Doing the Chores: Preparing a model for texturing
Pixel Nudging and Taming: 2D texturing in an image manipulation application
Dancing with Pixels: Preparing your 3D model for projection paint texturing
Smooth and Seamless: Eliminate texture seams in a 3d application vs texture seam hunting in a 2d app
Master Secret: Basic texturing tips: how to use your own resources to create simple materials or even tiling patterns
