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DAZ Studio : LowPoly Figure Wizardry
Sunday June 2 @ 8:00 pm – 9:30 pm BST
Learn about the latest approaches for scene creation with the innovative LowPi figure and powerful scripts for LowPi Crowd Generation, presented by DAZ Studio artist, Code66. This webinar series will introduce you to the versatile LowPoly figures, which bring a whole new dimension to your DAZ Studio projects, allowing you to create dynamic, diverse, and realistic crowd scenes with great efficiency and control!
Session 1 : LowPi and Crowd Generation
(includes free introductory session)
Date: Sunday, 2nd June at 20:00 BST / 15:00 EDT / 12:00 PDT
Learn about LowPi figures and this new figure ecosystem for DAZ Studio, the ultimate low-poly figure designed for seamless scene population. In this session, you’ll discover how LowPi can transform your scenes with its lightweight and versatile design. Learn the fundamentals of crowd generation, including controlling your crowds with markers and mixing sitting and standing figures. With expert tips from FeralFey on posing and creating wearable presets, you’ll be ready to create and refine your own complex crowd scenes effortlessly.
Session 2 : LowPi Pro Scripts – Advanced Topics
Date: Sunday, 9th June at 20:00 BST / 15:00 EDT / 12:00 PDT
Gain the full potential of the LowPoly ecosystem in this advanced session focusing on ProScripts for LowPi. Discover how to create and customize PoseKits, WearKits, and PropKits, and integrate them into comprehensive LowPi sets.
Imagine….
A School Trip Scene:
- Populate a classroom or school yard with children and teachers, showcasing a mix of standing, sitting, and moving figures to create a lively school trip atmosphere.
A Subway Train Scene:
- Create a bustling subway station or train car filled with passengers. Use markers to place people in various poses, such as sitting on benches, standing with handheld props like phones or bags, and walking along the platform.
A Medieval Crowd:
- Generate a medieval market or town square scene with villagers holding pitchforks, torches, and other medieval props. Include background people carrying bags, rolling casks, or interacting in small groups.
Skeletons:
- Design a spooky or fantasy-themed scene with skeletons. Populate a haunted house, graveyard, or an ancient battlefield with skeletons in various poses, some holding medieval weapons or ancient artifacts.
Learn to define the data needed for sellable sets, add realistic motion with pose jitter, and plan intricate LowPi scenes. This session will feature detailed demonstrations and a Q&A segment, ensuring you can harness the full power of LowPoly figures in your projects.
Join us to learn how to create DAZ Studio scenes with vibrant, lifelike crowds!
Why Attend?
- Master Essential Techniques: Learn the fundamentals of LowPi and crowd generation, including controlling crowds with markers and mixing sitting and standing figures, providing a solid foundation for creating dynamic scenes.
- Advanced Customization Skills: Discover how to create your own PoseKits, WearKits, and PropKits, and tie them into a cohesive LowPi set, enabling you to produce unique and customized crowds for your projects.
- Expert Insights and Tips: Gain valuable insights from industry experts like FeralFey on posing LowPi figures, loading props, and positioning them as wearable presets, ensuring you get the best out of your LowPi figures.
- Interactive Learning and Problem-Solving: Participate in Q&A sessions to address specific challenges, explore pitfalls, and learn solutions to common issues, enhancing your ability to troubleshoot and innovate in your crowd scenes.
=> Click HERE to see what you’ll learn in Detail
Full Content
Session 1 : ” LowPi and Crowd Generation“
Date: Sunday 2nd June at 20:00 BST/15:00 EDT/12:00 PDT
- What is LowPi?
- LowPi and other wearables from other generations
- Crowd Generation Basics
- Mixing sitting and standing people
- Controlling your crowds using markers
- Pitfalls and how to avoid them
Free Segment
- The power of LowPi : showcasing images
- The basic concepts around LowPi
- How to setup a simple “school trip” crowd scene
- Challenges to look out for
- The basic scene result – but much more to control!
Main Segment
- Finish up the school trip scene
- FeralFey on posing LowPi figures
- FeralFey: Load a prop and position; save as a Wearable preset
- Create a subway train scene
- Create a line of LowPies that follows a square path
- How to work around uneven ground
- Autofitting Genesis clothes to LowPi
- Showing a LowPi Set using Genesis clothing
- Q&A
Session 2 : LowPi Pro Scripts – Advanced Topics
Date: Sunday 9th June at 20:00 BST/15:00 EDT/12:00 PDT
- Creating your own PoseKit
- Creating your own WearKit using Genesis clothing
- Creating your own PropKit with Wearables using existing props
- Tie it all together into a LowPi Kit
- Defining the data needed to create a sellable set
- Putting it all together
- The relationships between PoseKits, WearKits, PropKits and LowPi Sets.
- Showcase images of a crowd generated using a custom made LowPi Kit
- Use Feys Poses from last session and create a PoseKit
- How to add jitter to the poses
- Save as a PoseKit
- Create a LowPi Set using the new PoseKit and an existing WearKit
- Generate a crowd using the new LowPi Set
- How to plan a new LowPi Set.
- Loading LowPi with Genesis Clothing items
- Create a WearKit using those Wearables, adding material options.
- Using Feys Wearable preset from Webinar004 to create a PropKit
- Create a LowPI set in SetBuilder
- Show how you bind a Pose to a Prop loading wearable in Set Builder
- Create and add the json files for tags and how to add other kinds of file
- Q & A
Webinar Ticket Options
Free ticket
- Entry to session 1 only
- Excludes searchable recordings and any bonus content
Premium ticket
- Entry to session 1 and 2
- Includes HD non searchable recordings
Platinum ticket
- Entry to sessions 1 and 2
- HD searchable recordings of this event, with captions.
- Mega-searchable video set of Code66 tutorials worth $74
- Scene Power Building (1 hour 24 minutes)
- Learn to use 2 of Totte’s scripts to build rich and dynamic scenes
- Learn to build a Sci-fi city with streams of speeder-filled air traffic
- Fast-generate a sci-fi city built with Stonemason s Greeble City Blocks
- Build a contemporary street scene is filled with traffic
- Create a skeleton army ready to do battle
- Make a line of policemen chasing down a criminal
- Toolbox Treasures (1 hour 23 minutes)
- 8 case studies using combinations of Totte’s scripts
- How to spruce up legacy content
- Enhances legacy content with advanced materials
- Learn to use powerful controls to manipulate assets in a scene
- Ultrascenery : Usage, Power Tips and Add-ons (2 hours 12 minutes)
- Learn the usage of UltraScenery, including power tips and best practices from Totte who demonstrates UltraScenery
- Best use of US scripts created by Code66 (Totte) to make working with UltraScenery easier and to improve the realism of scenes even further.
- Scene Power Building (1 hour 24 minutes)
About the presenter : Totte Alm (Code 66)
Totte lives in Sweden and has been programming since the late 70s. He started to dabble in 3D back in the early 1990s with StrataVision 3D and later Bryce.
His interest for the world of DAZ Studio started around 2010, to create maps and handouts for the many table top role playing game adventures he was writing and playing.
Totte then started to create some 3D content for DAZ Studio in 2015 and then gradually moved over to create more and more script based products instead of pure 3D prop content.
His favourite tools for making 3D products and textures are Modo, UVLayout, the Substance suite and FilterForge.
Totte has been an independent IT consultant for over 20 years, and also have been using DAZ Studio renders in dialogs in many bespoke development projects for various clients to brighten up otherwise boring programs!
He spend a lot of time walking the dogs and tries to play role playing games as much as time provides.
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