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ABSTRACT: Compositing with DAZ Studio

April 9, 2022 @ 9:00 pm - April 16, 2022 @ 10:30 pm BST
Free – $59.00

Elevate your DAZ Studio renders by learning to composite them with abstract elements. Drew Spence has put together several tools and techniques that have produced eye catching results with his latest set of artwork. He’s successfully generated many hundreds of abstract elements and picked dozens of them to combine in a new stunning portfolio of artwork.

He’s that excited about the process, that he’s decided to share with you a complete guide on what he’s learned so that you can:-

  • Learn methods to quickly generate abstract elements.
  • Provide pointers on sorting the “wheat from the chaff” of the elements to use for compositing
  • Composite everything together as if they belong in the same scene
  • Utilise additional artistic flourishes and special effects
  • Employ the best Iray Settings to make your DAZ Renders more flexible for composites

Content Pack Included!

In the first session we’ll pass onto you a super Content Pack of abstract elements, including space and planet backdrops – so we can assign you homework!

Who is this class meant for and who would it benefit?

  • For artists interested in tools that inspire new ideas and approaches to artwork
  • DAZ Studio artists that need to learn compositing
  • For any artists that have hit a creative brick wall!
  • For DAZ Studio artists that want to go beyond their raw renders, adding value to their artwork.

Software required for this class (as a minimum)

  • DAZ Studio
  • Photoshop

Free Ticket

  • Entry to introductory session only

Premium Ticket

  • Entry to all sessions
  • HD Searchable recordings for all sessions
  • Two super asset packs!
  • Prime Postwork : bonus 1.5 hour tutorial on postwork solutions by Drew Spence


Session 1

Date : Saturday April 9th

Time : 21:00 BST (London) / 16:00 EDT (New York) / 13:00 PDT (Los Angeles)

Learning Points

Lesson Opener

    • The circular relationship between Ordered and Planned Work and Abstract Generated Elements

Build your Abstract Elements Library

    • Generating Random Elements to create an abstract items library
    • Generate Random Space backdrops
    • Generate Random Planets
    • Wombo Random Backdrops and Artistic flourishes
    • Upscaling elements

Daz Studio

    • Rendering Settings for Composite Artwork (transparency) Dome + Scene
    • Rendering Figures with captured ground shadows
    • Matching camera angles to the backdrop
    • Matching the lighting in Daz Studio

Photoshop

    • Ron’s Brushes and Shapes
    • Color Matching in Photoshop Color matching (Topaz Studio Luminar 4)
    • Case Study : The Girl with the Eye Piece
    • Case Study : The Afro Girl with headphones

Dynamic Auto Painter – Paint Effect Program (Photoshop Actions)

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Session 2

Date : Saturday April 16th

Time : 21:00 BST (London) / 16:00 EDT (New York) / 13:00 PDT (Los Angeles)

Learning points

Case Study : “World of Fantasy“ comic book.

    • Shadows on feet, using color matching and composite artwork examples.
    • Matching Camera angle and scale to match the background.
    • Looking at equivalent scenes from “World of Fantasy” in DAZ Studio

Case Study II : “Abstract Explorations and The Dream Sequence”

    • Constructing and deconstructing a narrative through advanced graphic techniques.
    • Using the DAZ Studio Library to its ultimate potential and manipulating props.
    • Building a customized color palette for a consistent stylized look.
    • Creating a system that utilizes random elements without losing your artistic judgement.

Reversing Course

    • Use the DAZ Render as the backdrop and Wombo and other apps for the foreground
    • Use DAZ Studio as the primary elements and Special effects complete in 3D.
    • Using Wombo as a special effect enhancer.
    • Added Special Effects

Class Assignments Review

Bonus!

  • Extra supply of Assets and Art Elements for you!

Presenter : Drew Spence

Drew Spence is a graphic comic writer and illustrator from the United States. He creates under the title of The Dynamic Universe, which published the digital comics Force Six, The Annihilators and Killer Butterfly. He has combined his music and video into several works including Mark of the Griffin, which is both a graphic novel and web series. These comics are available in digital format on comiXology and in print from Indy Planet. He is part of the instrumental group Fallout Shelter which provides the soundtrack.

Drew is a graduate of Stony Brook University with a Bachelor of Arts degree in Fine Art and holds various certificates – from graphic arts to web design. He currently lives on Long Island, New York and produces his work from the aptly named Fallout Shelter Studios, where he crafts crafty and clever comics using CGI and photorealistic image manipulation.

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