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LowPoly, High Impact : Animated Crowd Generation

June 14, 2025 @ 8:00 pm 9:30 pm BST

Generating Animated Crowds using LowPi

Date: Saturday, June 14th
Time: 20:00 BST (London)
Duration: 1.5 Hours
Presented by: Dartanbeck

Premium Ticket : Includes HD recording of this event + bonus tutorial of “LowPoly Figure Wizardry” by Code66 (2 hours 24 minutes)

Platinum Ticket : Includes HD Recording of this event + Code 66 tutorial library (Eight hours of searchable tutorials on him teaching best use of his script products and on UltraScenery)


Bring Your Scenes to Life with Effortless Animated Crowds in DAZ Studio

Creating crowd simulations for still renders is one thingโ€”but what about animated crowds that move, react, and breathe life into your environments? In this special session, Dartanbeck walks you through using Code 66โ€™s innovative LowPi Crowd Generation System to build vibrant animated scenes filled with dynamic, low-poly characters.

Whether you’re working on fashion shows, sci-fi corridors, medieval markets, winter resorts, train stationsโ€”or even zombie hordesโ€”this system delivers speed, control, and imagination without bogging down your machine!

Dartanbeck will walk you through the steps to create your perfect crowd scene – it all starts with the use of the LowPoly Crowd Creator Bundle


What You’ll Learn

  • How to quickly generate animated crowds using LowPoly Crowd Creator Bundle
  • Using the ProScripts Pack (that’s part of the above bundle. This adds the functionality to Build Custom: WearKits, PoseKits, PropKits & LowPi Sets)
  • How to use animated pose sets for walking, talking, sitting, and interacting
  • Practical use of Code 66 LowPoly extensions like PopPlus, PathTool, Area & Slope, and more
  • How to build your own custom outfits and integrate them into random generation
  • Scene-building examples across Mely3D kits, i13 environments, and urban cyberpunk cities
  • Tips on using animated VFX (like iReal clouds, VDB fire, and traffic) for maximum realism

Scene Showcases

Explore a rich variety of environments enhanced with animated LowPi figures:

  • French Ski Resort (Winter Wonderland expansion)
  • Fashion Show & Theatre Stage (Dinner and a Show)
  • Golf Course (Medieval Life meets leisure)
  • Urban Sprawl 3 (Cyberpunk car chases and city life)
  • The Knightโ€™s Castle (Skeleton hordes and fire FX)
  • Houseboat Adventures, i13 Theatre, and more

Even Without ProScripts?

Yes! Dartanbeck will demonstrate how to animate crowds manually if you only own the base Crowd Generator Bundle. While the ProScripts system adds power and flexibility, youโ€™ll still walk away with crowd animation skills you can use immediately.


Who Is This For?

  • DAZ Studio users looking to populate scenes with efficient, animated figures
  • Artists working with sci-fi, fantasy, urban, or historical environments
  • Animators seeking to reduce render loads while creating lifelike crowd movement
  • Anyone curious about the potential of Code 66โ€™s LowPi system

About the presenter : Dartanbeck

Dartanbeck began his Digital Art journey by painting game tiles for tabletop fantasy games. He then became a texture artist for 3d game characters for a world-wide gaming community from which he has received several Hall of Fame awards. This immediately sparked his desire to create digital animations in the form of movies or shorts and has been dedicated to that pursuit ever since.

Now as a Daz 3d published artist, he has released several environment kits for Carrara software โ€“ specifically designed with animated movie makers in mind, plus released two character animation packs.

Dartanbeck is currently animating using Daz Studio and Carrara software and is having a lot of fun and success with it. Throughout his animation projects, he loves to share his experiences to help others to succeed as well.

His animation workflow includes Daz Studio with a collection of add-on plugins, Carrara 8.5 Pro, PD Howler, Affinity Photo, DaVinci Resolve, HitFilm and Magix MusicMaker Premium.

Dartanbeck lives in a small fishing city in Wisconsin and loves the changing seasons and has always been at home in the wilderness. He has spent his career chiseling custom stonework, designing and building cliff extensions, waterfalls, ponds, walls, patiosโ€ฆ even custom outdoor furniture made of stone. He is also a performing musician.