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The Complete Guide to Animation in Poser
May 12, 2018 @ 8:00 pm - May 13, 2018 @ 10:00 pm UTC+0
FreeAs artists the power of animation is much more now in our grasp. Animating 3D characters is a fun and satisfying activity; providing a certain pinnacle of achievement to the 3D artist.
The tools and processing power are available, but the hurdles of planning and dedication of time for an animation project can seem prohibitive. But is that really the case? In this course, we get you up and running quickly, showing you resources and a wide range of time saving tips. We’ll give you a powerful boost by giving you a complete guide to creating an 11 second animation project.
In this course, Chuck (Nerd3D) who has a wealth of experience with animation will demonstrate the fun and satisfaction gained from animating two characters interacting in a scene.
Part 1 : Saturday 12th May
Start time : 20:00 BST (London)/15:00 EDT (New York)/12:00 PDT (Los Angeles)
- Planning your animation
- Choose your animation style
- Keep it simple
- Valuable animation “cheats” and shortcuts
- Animation resources
- Considering the sound track. Voice or animation first?
- Single images to story board
- Story board to key frames
- Introducing the animation tools
- Keys and curves make motion
Yes! We’re then setting you Homework!
Part 2 : Sunday 13th of May
Start time : 20:00 BST (London)/15:00 EDT (New York)/12:00 PDT (Los Angeles)
- Secondary keys and more…
- Fully utilising Poser’s Walk Designer and perfecting the walk cycle
- Everything on the Talk Designer – bringing your characters to life
- Using dynamic simulations – Cloth, Hair, Bullet.
- Tools for refining your animation
- Rendering your animation
- Compositing (Adobe Premier)
About the presenter : Charles Taylor (Nerd3D)
“I started with Poser in 1999 right after Poser 4 was released. At that time I was working as a mechanic, trying to start a computer repair business and fiddling with this new toy called Poser.
Even in school I always wanted to do computer graphics for a living, but I didn’t know how or where to get started. I figured my chances of getting into movies as a CG artist were pretty slim. Poser has made my dream of working as a CG artist come true. I now work at home creating content for the Poser Universe.
My first Poser product was “Morgana”, an extremely skimpy costume for the Poser 4 female or Posette. I sold the first copy of Morgana May 10th of 2000. That changed my world. My wife Lynda knew how much I wanted to do this for a living. I was scared to let go of the 9 to 5 world. She eventually talked me into it and I went to full time Poser content creation.
Now I spend my time pushing the limits of what Poser can do. I guess that is what I’ve always done with Poser. My latest products introduce smoke and fire simulations into Poser without the need for scripts or troublesome plugins. I think there’s a lot more to explore in this direction. These new tools were created using some of the new features in Poser that allow editing of channel dependencies inside Poser.
For me Poser is much more than a program. It’s a way of life and a lively hood. Since I started Lynda has been diagnosed with a disabling disease. Poser allows me to take care of her and make a living from home doing what I love.”
884 people are attending The Complete Guide to Animation in Poser
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