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POSER RIGGING – Master the rigging process with Teyon Alexander

August 13, 2016 @ 9:00 pm - 10:30 pm UTC+0

Free
  • « Vue and Photoshop Masterclass : The Making of Beasts Shall Rise
  • DAZ Studio Mastering Content Creation Part 3 : Smart UV Mapping Techniques »

 

RiggingPromo

SATURDAY 13TH AUGUST

21:00 BST London/13:00 PDT Los Angeles/16:00 EDT New York

Rigging Step by Step

FREE REGISTRATION

Have you approached rigging, only to be confused by the options available? Have you got stuck with either weight mapping, standard rigging, ghost bones, bulge maps, joint correction morphs, facial rigging or morphing?

Teyon Alexander who has worked for Smith Micro for over seven years is an expert at Poser rigging and would like to help move you forward with these processes. He’ll demonstrate live with rigging a torso step by step. You’ll learn and make breakthroughs from his experience in this 1.5 hour session.

1. Weight Mapping as an alternative to standard rigging – the pros and cons.
2. Benefits and drawbacks to ghost bones.
3. The benefit of bulge maps and possible ways of using them.
4. Joint Correction morphs, when to use them and why.
5. Facial Rigging, drawbacks and benefits.
6. Facial morphing drawbacks and benefits.

Teyon Alexander
Teyon Alexander

Presented by Teyon Alexander, character artist at Smith Micro software.

“I’m primarily a character artist who is open and willing to learn as much about his craft as he can. My ultimate goal is to create a body of work I can look back at with pride, be it in software, books, or on the web.”

 

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80 people are attending POSER RIGGING – Master the rigging process with Teyon Alexander

Details

Date:
August 13, 2016
Time:
9:00 pm - 10:30 pm UTC+0
Cost:
Free
Event Category:
Poser
Event Tags:
Ghost Bones, Poser, Rigging, Teyon Alexander, Weight Maps
  • « Vue and Photoshop Masterclass : The Making of Beasts Shall Rise
  • DAZ Studio Mastering Content Creation Part 3 : Smart UV Mapping Techniques »

Tagged With: Ghost Bones, Poser, Rigging, Teyon Alexander, Weight Maps

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