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Poser 12 : NEW version with feature set demonstrated

November 15, 2020 @ 8:00 pm - 9:30 pm GMT

Free – $25.00
  • « EYE Catching: Community Workshop
  • DAZ Studio 3Delight : Render Engine Workshop »

Recently released Poser 12 contains a strong new feature set and we’re pleased to welcome back Charles Taylor (Product Management Consultant for Poser ) who will lead you through version 12 and some of its new advantages. A main aspect will be the demonstration of the new version of the SuperFly render engine.

About Poser 12

Poser 12 is a 3D universe that allows users the ability to illustrate and animate. Whether you’ve just begun your journey into graphics or you’re a seasoned professional, Poser is your gateway to an experience that is infinitely creative. Design your 3D world with gigabytes of included content from Poser’s library. Set the scene with real-world props and 3D elements. Populate and animate scenes with ready-to-pose, fully textured animals and humans. Start making 3D art and animation with ease.

Whether you create for interactive media, animation or the web, there’s always a need for the human form. Poser delivers the power of interactive 3D figure design, offering infinite opportunities to portray human diversity, form and expression. Design with the human form for art, illustration, animation, comics, web, print, education, medical visualization, games, storyboarding, pre-visualization and more.

Webinar Date and Time

Date : Sunday 15th of November

Time : 20:00 GMT (London), 12:00 PST (Los Angeles), 15:00 EST (New York)

Duration : 1.5 hours+

Webinar Content

Main Features Demonstrated will Include:-

  • New Superfly render engine version
  • OIDN Noise reduction. Intel’s AI driven OpenImage denoise.
  • Adaptive sampling. Accelerate rendering by automatically tuning the number of samples.
  • Post FX to apply deniose and more.
  • Optix support for RTX GPU’s
  • Automatic installation of Included content and purchases.
  • Python 3. The good and bad.

If time, we’ll mention about some of these advancements:-

  • Physically based shading and rendering for Poser with multiple GPUs supported.
  • Performance gains in rendering : hours to minutes
  • New artificial intelligence noise reduction for renders
  • New post effect palette to apply a preset to a fresh render
  • Simplified material management for complex scenes
  • Hivewire3D’s figures now feature SuperFly materials (Poser’s bonus content)
  • New Geometric Edge Lines for comic mode
  • New rigging features including smooth translation of joints
  • Export a partial scene
  • New lighting : area lights and caustics

…and more!

Q&A time also set aside

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Premium Ticket

Get a premium event ticket to include a stack of value:-

  • 6 hour tutorial mega-pack (worth $165) by Charles Taylor (Nerd 3d) – providing high value time saving tips and solutions for Poser
    • Poser Clinic Volume 1 : Answers for most-asked-about challenges in Poser
    • Mastering the Morph Tool
    • How to animate in Poser : complete guide
  • HD recording of this webinar event
  • PDF magazine interview with Charles Taylor

 

About Charles Taylor

Product Management Consultant for Poser at Poser Software.

Charles Taylor

“I started with Poser in 1999 right after Poser 4 was released. At that time I was working as a mechanic, trying to start a computer repair business and fiddling with this new toy called Poser.

Even in school I always wanted to do computer graphics for a living, but I didn’t know how or where to get started. I figured my chances of getting into movies as a CG artist were pretty slim. Poser has made my dream of working as a CG artist come true. I now work at home creating content for the Poser Universe.

My first Poser product was “Morgana”, an extremely skimpy costume for the Poser 4 female or Posette. I sold the first copy of Morgana May 10th of 2000. That changed my world. My wife Lynda knew how much I wanted to do this for a living. I was scared to let go of the 9 to 5 world. She eventually talked me into it and I went to full time Poser content creation.

Now I spend my time pushing the limits of what Poser can do. I guess that is what I’ve always done with Poser. My latest products introduce smoke and fire simulations into Poser without the need for scripts or troublesome plugins. I think there’s a lot more to explore in this direction. These new tools were created using some of the new features in Poser that allow editing of channel dependencies inside Poser.

For me Poser is much more than a program. It’s a way of life and a livelihood.”

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Details

Date:
November 15, 2020
Time:
8:00 pm - 9:30 pm GMT
Cost:
Free – $25.00
Event Tags:
Charles Taylor, Poser 12, Renderosity
  • « EYE Catching: Community Workshop
  • DAZ Studio 3Delight : Render Engine Workshop »

Tagged With: Charles Taylor, Poser 12, Renderosity

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