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Blender and Photoshop Artistry

March 23, 2023 by Paul

 Webinar ContentStephen Burns tells a visual story by compositing elements made in Blender and Photoshop in this live webinar.He'll … [Read more...] about Blender and Photoshop Artistry

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Tagged With: Blender, Photoshop, Stephen Burns

Modeling in Blender : Winter Wonderland

November 3, 2022 by Paul

The Lamp Post, The Wonderland and the Wardrobe Learning to build 3D scenes in Blender can be extremely rewarding. There are a whole series … [Read more...] about Modeling in Blender : Winter Wonderland

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Tagged With: AlanSmithee, Blender, Christmas, Modeling, Scene Building

Scene Creation in Blender for Beginners : Introductory Session

June 29, 2022 by Paul Bussey

You may have heard some amazing benefits that Blender can provide 3D artists:- “Blender is the Swiss Knife of the industry” “The … [Read more...] about Scene Creation in Blender for Beginners : Introductory Session

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Tagged With: AlanSmithee, Blender

Read Issue 65 of Digital Art Live

January 26, 2022 by Paul Leave a Comment

"Welcome to our new ‘Fractals’ issue, about fractals, fractal software, and the artists who love to make fractal art. Fractals are great! … [Read more...] about Read Issue 65 of Digital Art Live

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Filed Under: Magazine Tagged With: Batjorge, Blender, Eevee, Fracals, Julius Horsthuis, Mandelbrot, Mandelbulb3D, MANDELBULBER, MB3D

Read Issue 60 of Digital Art Live

August 10, 2021 by Paul Leave a Comment

(can't see the subscribe button? - try this page)   Welcome to the "Oceans" issue of your regular free … [Read more...] about Read Issue 60 of Digital Art Live

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Filed Under: Magazine Tagged With: "EXIT MOTHERSHIP", ALI ESER, Blender, CLIODNA CONNOREE, DAZ Studio, Oceans, Unreal

Read Issue 55 of Digital Art Live

January 27, 2021 by Paul Leave a Comment

Subscribe now and receive the PDF for FREE every month (can't see the subscribe button? - try this page) Welcome to the first … [Read more...] about Read Issue 55 of Digital Art Live

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Filed Under: Magazine Tagged With: Blender, HASRAF, Lucas Savelli, Pascal Blanche, Unreal, ZBrush

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